0.4 = +40%
From character panel
Multiplier buffs, e.g. 0.5 = +50%
Flat (e.g. Chiz Grain bonus)
0.1 = +10%
Element/Mental boost
Skill/Ult/Combo type
Enemy debuff
0.6 = 60%
1.5 = +150%
Mental ignores DEF; True ignores DEF and RES.
Used if no DEF override
0 = use level curve
0.2 = 20% default
For Stain coef
Independent multipliers (e.g. 1.25)